So it is possible, for example, to tell an MCV to reverse-move from A to B, then force-move from B to C and then unpack, all with one quick succession of mouse clicks and keystrokes. The basic interface is point-and-click mouse-operated, but the use of keyboard shortcuts is indispensable for competitive play.Īpart from the usual interface elements that have become standard in real-time strategy games, some notable features of Tiberium Wars include: Unit stances (hold fire, hold ground, guard, aggressive), crushing (big crushes small), different move commands (stubborn move to get from A to B, reverse-move, attack-move to attack any enemy on the way, force-move to run over things rather than attack them), formations, planning mode, and queuing of instructions (including most of the previously mentioned ones and unit abilities). While superficially sporting three distinct, asymmetric factions, there is a lot of symmetry in the tech trees, structures and base building principles. The action happens on a fully three-dimensional map that allows rotating and zooming, all powered by Electronic Art's Strategy Action Game Engine (SAGE). Return to the Game Info and Strategy index.Ĭommand & Conquer 3 (henceforth "C&C3") is a real-time strategy game, in which you control one of three factions, the Global Defense Initiative (GDI), the Brotherhood of Nod, or the alien Scrin invaders. A unified tech tree of structures, units, upgrades and support powers for Tiberium Wars and Kane's Wrath.Miscellanea, including Mutants, Visceroids and capturable structures.Scrin structures, units, support powers and upgrades.
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